Files
UnrealEngineUWP/Engine/Source/Editor/GraphEditor/Private/MaterialPins/SGraphPinMaterialInput.h
2014-03-14 14:13:41 -04:00

22 lines
457 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#pragma once
class SGraphPinMaterialInput : public SGraphPin
{
public:
SLATE_BEGIN_ARGS(SGraphPinMaterialInput) {}
SLATE_END_ARGS()
void Construct(const FArguments& InArgs, UEdGraphPin* InGraphPinObj);
protected:
// Begin SGraphPin interface
virtual FSlateColor GetPinColor() const OVERRIDE;
// End SGraphPin interface
private:
/** Cached Pin Color */
FSlateColor CachedPinColor;
};