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22 lines
457 B
C++
22 lines
457 B
C++
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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#pragma once
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class SGraphPinMaterialInput : public SGraphPin
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{
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public:
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SLATE_BEGIN_ARGS(SGraphPinMaterialInput) {}
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SLATE_END_ARGS()
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void Construct(const FArguments& InArgs, UEdGraphPin* InGraphPinObj);
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protected:
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// Begin SGraphPin interface
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virtual FSlateColor GetPinColor() const OVERRIDE;
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// End SGraphPin interface
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private:
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/** Cached Pin Color */
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FSlateColor CachedPinColor;
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};
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