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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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c61ba91c6dc43cbabbedaef2b17e52883ae1aaa1
UnrealEngineUWP/Engine/Source/Editor/GraphEditor/Private/AnimationStateNodes
History
Matt Kuhlenschmidt df5a629ef6 Removed unused header include
[CL 2094390 by Matt Kuhlenschmidt in Main branch]
2014-06-04 10:16:26 -04:00
..
SGraphNodeAnimState.cpp
Engine.h trimming (AnimNode classes, SkeletalMeshActor.h)
2014-05-29 17:24:15 -04:00
SGraphNodeAnimState.h
#ttp 303393 UObject improvement: Remove header groups
2014-04-24 08:49:31 -04:00
SGraphNodeAnimStateEntry.cpp
Fix for build break caused by CL#2055369.
2014-04-24 14:34:01 -04:00
SGraphNodeAnimStateEntry.h
Fix for build break caused by CL#2055369.
2014-04-24 14:34:01 -04:00
SGraphNodeAnimTransition.cpp
Removed unused header include
2014-06-04 10:16:26 -04:00
SGraphNodeAnimTransition.h
Added a movement filter to the node movement call, which now adds any successfully moved nodes. This prevents duplicate movement if two selected comments try to move the same node.
2014-05-06 04:45:44 -04:00
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