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UnrealEngineUWP
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Ben Marsh
b4d4fe3f07
Add a Mac FFeedbackContext which shows the log window during slow tasks. Windows version displays a nice status message and progress bar, but this will do for now. Will be used to recompile out-of-date binaries on startup.
...
#codereview Michael.Trepka [CL
2073573
by Ben Marsh in Main branch]
2014-05-14 18:56:27 -04:00
..
DesktopPlatformMac.cpp
Add a Mac FFeedbackContext which shows the log window during slow tasks. Windows version displays a nice status message and progress bar, but this will do for now. Will be used to recompile out-of-date binaries on startup.
2014-05-14 18:56:27 -04:00
DesktopPlatformMac.h
Add native feedback context for Windows, and use it to display project file generation progress in UnrealVersionSelector. Also generate project files when switching versions.
2014-05-14 14:53:19 -04:00
MacNativeFeedbackContext.cpp
Add a Mac FFeedbackContext which shows the log window during slow tasks. Windows version displays a nice status message and progress bar, but this will do for now. Will be used to recompile out-of-date binaries on startup.
2014-05-14 18:56:27 -04:00
MacNativeFeedbackContext.h
Add a Mac FFeedbackContext which shows the log window during slow tasks. Windows version displays a nice status message and progress bar, but this will do for now. Will be used to recompile out-of-date binaries on startup.
2014-05-14 18:56:27 -04:00