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UnrealEngineUWP/Engine/Source/Developer/CrashTracker/Private/AVIHandler.h
2014-03-14 14:13:41 -04:00

20 lines
828 B
C

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
/*=============================================================================
AVIHandler.h: Declares the AVI handling functions.
=============================================================================*/
#pragma once
/**
* Given a series of JPEG compressed images, this will wrap them with an AVI header
* and write them out as a Motion JPEG avi video.
* @param CompressedFrames An ordered array of JPEG images
* @param OutputPath The path with which to dump out the video
* @param Width The width of the images
* @param Height The height of the images
* @param FPS The frame rate of the video
*/
void DumpOutMJPEGAVI(const TArray<class FCompressedDataFrame*>& CompressedFrames, FString OutputPath, int32 Width, int32 Height, int32 FPS);