Files
UnrealEngineUWP/Engine/Shaders
stu mckenna cb0d13129f - Niagara fix issue with depth only rendering position not matching base pass rendering due to shader compiler optimizations
- Change edigrated from Dev-Niagara

#jira UE-71968
#rb none
[FYI] shaun.kime

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: stu.mckenna
#ROBOMERGE-SOURCE: CL 5908180 via CL 5908600 via CL 5908609
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 5912499 by stu mckenna in Dev-VR branch]
2019-04-15 21:20:56 -04:00
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