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UnrealEngineUWP
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c5bbb72e4f089f71feda8d0db526db2ebee92889
UnrealEngineUWP
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Engine
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Runtime
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BinkAudioDecoder
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Dan Thompson
b1953ae005
Switching to a fat binary for OSX bink audio static libs, and adding osx arm 64 for M1
...
[CL 17216787 by Dan Thompson in ue5-main branch]
2021-08-18 12:35:16 -04:00
..
Module
Switching to a fat binary for OSX bink audio static libs, and adding osx arm 64 for M1
2021-08-18 12:35:16 -04:00
SDK
/BinkAudio
Bink Audio support for >48khz. Well... support in that they play, however Bink Audio (like most perceptual codecs) don't bother to send such high frequencies, so I add a warning to resample down prior to encoding. It's just a waste of performance.
2021-07-23 17:31:13 -04:00