Files
UnrealEngineUWP/Engine/Source/Developer/FunctionalTesting/Private/FunctionalTestGameMode.cpp
bryan sefcik 0beee50b45 Updated ../Engine/Source/Developer/... to inline gen.cpp files
Before:
Total CPU Time: 53783.640625 s
Total time in Parallel executor: 558.66 seconds
After:
Total CPU Time: 47886.140625 s
Total time in Parallel executor: 498.81 seconds

#jira

[CL 22173145 by bryan sefcik in ue5-main branch]
2022-09-24 13:31:25 -04:00

14 lines
374 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "FunctionalTestGameMode.h"
#include "GameFramework/SpectatorPawn.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(FunctionalTestGameMode)
AFunctionalTestGameMode::AFunctionalTestGameMode(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
DefaultPawnClass = ASpectatorPawn::StaticClass();
}