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UnrealEngineUWP
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c4c8b2b4c96bd0dbda29847b48a635ee6138203b
UnrealEngineUWP
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Engine
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carl bystrom
c4c8b2b4c9
BuildGraph: Add target and output parameters to DockerBuildTask
...
[CL 28341767 by carl bystrom in ue5-main branch]
2023-09-29 10:21:10 -04:00
..
Binaries
On Android only enable vulkan validation layers in debug in UE, in debug & development in Fortnite.
2023-09-27 06:16:11 -04:00
Build
Update zenserver to v0.2.25 [95a9249]
https://github.com/EpicGames/zen/releases/tag/v0.2.25
2023-09-29 07:58:06 -04:00
Config
- Add property to enable breaking in the debugger rather than showing the retry dialog
2023-09-27 14:12:36 -04:00
Documentation
Documentation for build tools
2023-09-28 00:48:27 -04:00
Extras
Fixed TArray pretty printer for GDB.
2023-09-28 11:32:45 -04:00
Platforms
/VisionOS
Add a new Platform VisionOS Project Settings panel to enable/disable VisionOS's full immersion vs window mode
2023-09-21 19:03:01 -04:00
Plugins
Additional fixes for usage of TRACE_CPUPROFILER_EVENT_SCOPE macros in Interchange plugin.
2023-09-29 09:49:56 -04:00
Programs
…
Shaders
Substrate -SpecLUT evasluation code is now gone when it is turned off for the project/platform (deffered and forward).
2023-09-28 12:44:31 -04:00
Source
BuildGraph: Add target and output parameters to DockerBuildTask
2023-09-29 10:21:10 -04:00