Files
UnrealEngineUWP/Engine/Source/Programs/CSVTools
ben woodhouse 177a5c926e PerfReportTool 4.32
- Add -metadataCacheIn mode for running without CSVs
 - Use a BlockingCollection to eliminate precache threading bottleneck and simplify precache thread producer/consumer code
 - Threading still hits a performance bottleneck at around 6 threads when running metadata queries currently, and gets slower after that as more threads are added.
    - Need further work to optimize GetReportTypeXML (too much unnecessary linq) and SummaryMetadata::TryReadFromCache

#ROBOMERGE-OWNER: ben.woodhouse
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-COMMAND: _robomerge ue5-main
#ROBOMERGE-SOURCE: CL 15974021 via CL 15974024 via CL 15974028 via CL 16027282
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Main) (v789-15992632)

[CL 16112788 by ben woodhouse in ue5-main branch]
2021-04-26 06:55:45 -04:00
..
2021-04-26 06:55:45 -04:00