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c45f1dfad55757cc32fc4aa4e8fb2a00ffe74d94
UnrealEngineUWP/Engine/Source/Developer/Android/AndroidTargetPlatform/Private
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Florin Pascu 77051879b6 DistanceField Shadow Mobile(disabled by default for the moment)
#rb Dmitriy.Dyomin,Zach.Bethel, Jack.Porter
#jira UE-103864

[CL 15471024 by Florin Pascu in ue5-main branch]
2021-02-19 07:49:57 -04:00
..
AndroidTargetDevice.h
- Removing unused ITargetDevice functionality (like Deploy and Run in C++). These are are supported in some platforms but not all, and are only used by undocumented UFE "commands". UAT is expected to handle all of this.
2021-01-25 11:21:44 -04:00
AndroidTargetDevice.inl
- Removing unused ITargetDevice functionality (like Deploy and Run in C++). These are are supported in some platforms but not all, and are only used by undocumented UFE "commands". UAT is expected to handle all of this.
2021-01-25 11:21:44 -04:00
AndroidTargetDeviceOutput.h
Updating copyright for Engine Developer.
2019-12-26 15:32:37 -05:00
AndroidTargetDeviceOutput.inl
Change Android and iOS logging tags from [UE4] to [UE]
2021-01-04 09:37:25 -04:00
AndroidTargetPlatform.cpp
DistanceField Shadow Mobile(disabled by default for the moment)
2021-02-19 07:49:57 -04:00
AndroidTargetPlatform.h
DistanceField Shadow Mobile(disabled by default for the moment)
2021-02-19 07:49:57 -04:00
AndroidTargetPlatformModule.cpp
[Upgrade Notes Critical! Licensee build scripts and DeviceProfiles may need updating]
2020-07-29 16:19:10 -04:00
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