Files
UnrealEngineUWP/Engine/Source/Developer/AutomationController/Private/AutomationControllerSettings.cpp
Jerome Delattre c45720f499 Add support for telemetry in automated tests
Telemetry data is stored in a csv file that can be picked up later.
Configuration options can be used to specify a custom path and force the csv file to be reset on new (editor) session.

Telemetry data stores: platform, config, datetime, testname, context, datapoint, measurement

#jira UEENGQA-38047
#rb Andrew.Grant

[CL 15667990 by Jerome Delattre in ue5-main branch]
2021-03-10 14:00:26 -04:00

17 lines
456 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "AutomationControllerSettings.h"
UAutomationControllerSettings::UAutomationControllerSettings(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
, bSuppressLogErrors(false)
, bSuppressLogWarnings(false)
, bTreatLogErrorsAsTestErrors(true)
, bTreatLogWarningsAsTestErrors(true)
, GameInstanceLostTimerSeconds(300.0f)
, bResetTelemetryStorageOnNewSession(false)
{
}