Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Scripts
Steve Robb c34468ca19 #ttp LOCALIZATION: EDITOR: Packaging log displays Unicode characters as ?
#change The engine now accepts a -UTF8Output command line argument which allows the output stream to be in the correct mode.
#change UAT accepts the same UTF8Output parameter to allow the connecting streams to be in the correct mode too (though it's currently only passed during the UnrealPak invocation).
#add FPlatformMisc::SetUTF8Output added to allow the opting-in of a UTF-8 output stream in Windows.

#codereview robert.manuszewski

[CL 2043167 by Steve Robb in Main branch]
2014-04-23 18:15:18 -04:00
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