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c341e01f8f4b883c7125d2345ea935700ee73df3
UnrealEngineUWP
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Engine
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bozaro
c341e01f8f
PR
#986
: Search IncrediBuild xgConsole.exe in PATH enviroment variable (Contributed by bozaro)
...
[CL 2554700 by Terence Burns in Main branch]
2015-05-18 06:03:21 -04:00
..
Developer
UE-15366: Hot-reload crashes if you try to change and reload a default subobject's class.
2015-05-15 14:07:44 -04:00
Editor
Fixed default editor directories not being applied if empty directories are set in editor per project user settings
2015-05-18 05:40:07 -04:00
Programs
PR
#986
: Search IncrediBuild xgConsole.exe in PATH enviroment variable (Contributed by bozaro)
2015-05-18 06:03:21 -04:00
Runtime
Fix initialization order
2015-05-18 06:00:30 -04:00
ThirdParty
#Oculus Updating Oculus runtimes to 0.6, fixes up several crashes with DX11 (UE-15152, UE-15467)
2015-05-14 17:32:12 -04:00
UE4Client.Target.cs
Allow targets to opt-in to using a shared build environment with other targets. Doing so allows intermediates and precompiled libraries (including plugins) to be used in the current build. Also move plugin output files and intermediates into the plugin directory.
2015-04-16 11:55:56 -04:00
UE4Editor.Target.cs
Allow targets to opt-in to using a shared build environment with other targets. Doing so allows intermediates and precompiled libraries (including plugins) to be used in the current build. Also move plugin output files and intermediates into the plugin directory.
2015-04-16 11:55:56 -04:00
UE4Game.Target.cs
Allow targets to opt-in to using a shared build environment with other targets. Doing so allows intermediates and precompiled libraries (including plugins) to be used in the current build. Also move plugin output files and intermediates into the plugin directory.
2015-04-16 11:55:56 -04:00
UE4Server.Target.cs
Allow targets to opt-in to using a shared build environment with other targets. Doing so allows intermediates and precompiled libraries (including plugins) to be used in the current build. Also move plugin output files and intermediates into the plugin directory.
2015-04-16 11:55:56 -04:00