Files
UnrealEngineUWP/Engine/Source/Developer/MessageLog/MessageLog.Build.cs
Marcus Wassmer cbfcbbb93b Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
#rb none
Should be just copyright updates

[CL 4680440 by Marcus Wassmer in Dev-Rendering branch]
2019-01-03 19:16:26 -05:00

46 lines
997 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class MessageLog : ModuleRules
{
public MessageLog(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePaths.AddRange(
new string[] {
"Developer/MessageLog/Private",
"Developer/MessageLog/Private/Presentation",
"Developer/MessageLog/Private/UserInterface",
"Developer/MessageLog/Private/Model",
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"ApplicationCore",
"Slate",
"SlateCore",
"InputCore",
"EditorStyle",
}
);
if (Target.bBuildEditor)
{
PrivateIncludePathModuleNames.AddRange(
new string[] {
"Documentation",
"IntroTutorials",
}
);
}
if (Target.bCompileAgainstEngine && Target.Configuration != UnrealTargetConfiguration.Shipping)
{
PrecompileForTargets = PrecompileTargetsType.Any;
}
}
}