You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
- Adding IAudioInstanceTransmitter interface to Audio extensions - Adding IAudioInstanceTransmitter to FActiveSound - Renaming functions with "Archetype" to "MetasoundArchetype" to avoid conflict with UOBject archetype. - Adding transmittable info to data type registration - Adding default input pin to receive node. - Adding FMetasoundInstanceTransmitter for communicating to single metasound source instance. #rb Aaron.McLeran, Rob.Gay #jira UEAU-618 [CL 15162371 by phil popp in ue5-main branch]
64 lines
1.8 KiB
C++
64 lines
1.8 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#include "MetasoundFrontendQuerySteps.h"
|
|
|
|
#include "CoreMinimal.h"
|
|
#include "MetasoundFrontend.h"
|
|
#include "MetasoundFrontendDocument.h"
|
|
|
|
namespace Metasound
|
|
{
|
|
void FGenerateAllAvailableNodeClasses::Generate(TArray<FFrontendQueryEntry>& OutEntries) const
|
|
{
|
|
const TArray<Frontend::FNodeClassInfo> ClassInfos = Frontend::GetAllAvailableNodeClasses();
|
|
|
|
for (const Frontend::FNodeClassInfo& ClassInfo : ClassInfos)
|
|
{
|
|
OutEntries.Emplace(TInPlaceType<FMetasoundFrontendClass>(), Frontend::GenerateClassDescription(ClassInfo));
|
|
}
|
|
}
|
|
|
|
FFilterClassesByInputVertexDataType::FFilterClassesByInputVertexDataType(const FName& InTypeName)
|
|
: InputVertexTypeName(InTypeName)
|
|
{
|
|
}
|
|
|
|
bool FFilterClassesByInputVertexDataType::Filter(const FFrontendQueryEntry& InEntry) const
|
|
{
|
|
check(InEntry.Value.IsType<FMetasoundFrontendClass>());
|
|
|
|
return InEntry.Value.Get<FMetasoundFrontendClass>().Interface.Inputs.ContainsByPredicate(
|
|
[this](const FMetasoundFrontendClassInput& InDesc)
|
|
{
|
|
return InDesc.TypeName == InputVertexTypeName;
|
|
}
|
|
);
|
|
}
|
|
|
|
FFilterClassesByOutputVertexDataType::FFilterClassesByOutputVertexDataType(const FName& InTypeName)
|
|
: OutputVertexTypeName(InTypeName)
|
|
{
|
|
}
|
|
|
|
bool FFilterClassesByOutputVertexDataType::Filter(const FFrontendQueryEntry& InEntry) const
|
|
{
|
|
return InEntry.Value.Get<FMetasoundFrontendClass>().Interface.Outputs.ContainsByPredicate(
|
|
[this](const FMetasoundFrontendClassOutput& InDesc)
|
|
{
|
|
return InDesc.TypeName == OutputVertexTypeName;
|
|
}
|
|
);
|
|
}
|
|
|
|
FFilterClassesByClassName::FFilterClassesByClassName(const FString& InClassName)
|
|
: ClassName(InClassName)
|
|
{
|
|
}
|
|
|
|
bool FFilterClassesByClassName::Filter(const FFrontendQueryEntry& InEntry) const
|
|
{
|
|
return InEntry.Value.Get<FMetasoundFrontendClass>().Metadata.Name.Name == ClassName;
|
|
}
|
|
}
|
|
|