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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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c2c4465c98465f3038656d2fcbdfd9a7633cb4ec
UnrealEngineUWP/Engine/Source/Runtime/StaticMeshDescription
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sebastien lussier 7741cc8b89 World Partition - HLOD: Prevent most common case of UV generation failure
#preflight 632856f9cb23fcbbd8d2c629
#rb jeanfrancois.dube

[CL 22084769 by sebastien lussier in ue5-main branch]
2022-09-19 19:53:44 -04:00
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World Partition - HLOD: Prevent most common case of UV generation failure
2022-09-19 19:53:44 -04:00
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…
StaticMeshDescription.Build.cs
Cleaned up build.cs files by removing any include paths that were already being added by UBT. This was done to help identify how include paths are being added and to help with future refactoring.
2022-09-08 21:44:02 -04:00
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