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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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c2c4465c98465f3038656d2fcbdfd9a7633cb4ec
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Public/AssetRegistry
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robert millar 9d74d688f9 Deprecate FNames containing full object paths.
#jira UE-161932
#rb none
#preflight https://horde.devtools.epicgames.com/job/6328da74331ace46b5c0c0f5?step=a789

[CL 22088586 by robert millar in ue5-main branch]
2022-09-20 00:46:13 -04:00
..
ARFilter.h
Deprecate FNames containing full object paths.
2022-09-20 00:46:13 -04:00
AssetBundleData.h
Deprecate FNames containing full object paths.
2022-09-20 00:46:13 -04:00
AssetData.h
Deprecate FNames containing full object paths.
2022-09-20 00:46:13 -04:00
AssetDataTagMap.h
AssetDataTagMap: Fix FMapHandle::FindValue to perform a case-insensitive find when the the input FName is numberless. Change the runtime type for Numberless names to be FDisplayNameEntryId, which has a faster lookup of the comparision index than an FNameEntryId storing the display index.
2022-08-12 09:40:48 -04:00
AssetDataTagMapSerializationDetails.h
AssetDataTagMap: Fix FMapHandle::FindValue to perform a case-insensitive find when the the input FName is numberless. Change the runtime type for Numberless names to be FDisplayNameEntryId, which has a faster lookup of the comparision index than an FNameEntryId storing the display index.
2022-08-12 09:40:48 -04:00
CookTagList.h
…
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