Files
UnrealEngineUWP/Engine/Source/Developer/WorldPartitionHLODUtilities
sebastien lussier 3b94495593 World Partition HLODs - Rely on FISMComponentDescriptor to perform batching for Instanced HLODs
#rb richard.malo, jeanfrancois.dube, patrick.enfedaque


#ROBOMERGE-SOURCE: CL 16603616
#ROBOMERGE-BOT: (v828-16531559)

[CL 16605096 by sebastien lussier in ue5-main branch]
2021-06-09 10:39:48 -04:00
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