Files
UnrealEngineUWP/Engine/Source/Developer/RigVMDeveloper/Private/RigVMModel/Nodes/RigVMCollapseNode.cpp
Helge Mathee b1e31fb327 Control Rig: Support description for functions
#jira UE-116428
#rb audit

[CL 16588324 by Helge Mathee in ue5-main branch]
2021-06-08 12:10:13 -04:00

24 lines
600 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "RigVMModel/Nodes/RigVMCollapseNode.h"
#include "RigVMModel/RigVMFunctionLibrary.h"
FText URigVMCollapseNode::GetToolTipText() const
{
const FString ToolTipString = GetNodeDescription();
if(!ToolTipString.IsEmpty())
{
return FText::FromString(ToolTipString);
}
return Super::GetToolTipText();
}
URigVMFunctionLibrary* URigVMCollapseNode::GetLibrary() const
{
return Cast<URigVMFunctionLibrary>(GetOuter());
}
FString URigVMCollapseNode::GetEditorSubGraphName() const
{
return FString::Printf(TEXT("%s_SubGraph"), *GetName());
}