Files
UnrealEngineUWP/Engine/Source/ThirdParty/WebRTC/4147
Nick Pace e4617a4c5c Pixel Streaming features, bugfixes, and refactors that benefit main.
This change list is a collation of work from multiple authors.

********Features*******
* Adds Editor Streaming module for compositing and streaming of the Unreal Editor
* Pixel Streaming now uses WebRTC codec negotiation instead picking one at command line
* Pixel Streaming now supports custom protocols
* Pixel Capture plugin created which can capture pixel buffers and sample them at independent rates
* Added support for arbitrary audio input into Pixel Streaming
* PixelStreamingVCam supports camera control with ARKit

********Bugfixes*******
* Fix Pixel Streaming FPS CVar so that it correctly enforces FPS
* Fix to make current Pixel Streaming compatible with older versions of UE signalling protocol where "playerConnected" message is not sent
* Pixel Streaming: Fix for format requests locking forever

********Refactors*******
* Streamer will now attempt reconnection after a set delay instead of instantly


#rb matthew.cotton
#fyi mattias.jansson, william.belcher
#jira none
#preflight 6304d06403520e063cbd36a5

[CL 21506776 by Nick Pace in ue5-main branch]
2022-08-23 09:21:08 -04:00
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