Files
UnrealEngineUWP/Engine/Source/ThirdParty/Oculus/OVRPlugin/OVRPlugin.build.cs
joe kirchoff e4b870ac3b Update external modules to add include paths to PublicSystemIncludePaths rather than PublicIncludePaths
#rnx
#rb trivial

[CL 22876134 by joe kirchoff in ue5-main branch]
2022-10-31 20:55:55 -04:00

21 lines
593 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class OVRPlugin : ModuleRules
{
public OVRPlugin(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
string SourceDirectory = Target.UEThirdPartySourceDirectory + "Oculus/OVRPlugin/OVRPlugin/";
PublicSystemIncludePaths.Add(SourceDirectory + "Include");
if (Target.Platform == UnrealTargetPlatform.Android)
{
RuntimeDependencies.Add(SourceDirectory + "Lib/arm64-v8a/libOVRPlugin.so");
RuntimeDependencies.Add(SourceDirectory + "ExtLibs/arm64-v8a/libvrapi.so");
}
}
}