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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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c245cdc36281eb0cd31c8265a263aaaed00a4580
UnrealEngineUWP/Engine/Source/Runtime/Slate
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semion piskarev c245cdc362 Slate: Fix toolbar overflow menu sometimes not having the correct type of entries.
#rb Sebastian.Nordgren
#jira UE-166064
#preflight 6377fdbc33774509008becd3

[CL 23222175 by semion piskarev in ue5-main branch]
2022-11-21 11:38:55 -05:00
..
Private
Slate: Fix toolbar overflow menu sometimes not having the correct type of entries.
2022-11-21 11:38:55 -05:00
Public
UMG: Prevent the game widget to be painted/ticked when the BP is debugging. The SlateApplicatoin is enough to fix the jira but it can cause the same issue if the event was triggered by a mouse click instead of a tick. We need both until all events are registered. With GameLayerManager itself, it won't solve the jira in invalidation mode.
2022-11-16 09:44:08 -05:00
Slate.Build.cs
Removed redundant private include paths from build.cs files.
2022-09-09 00:53:22 -04:00
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