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Headers are updated to contain any missing #includes needed to compile and #includes are sorted. Nothing is removed. #ushell-cherrypick of 21065896 by bryan.sefcik #preflight 62d4b1a5a6141b6adfb0c892 #jira #ROBOMERGE-OWNER: Bryan.sefcik #ROBOMERGE-AUTHOR: bryan.sefcik #ROBOMERGE-SOURCE: CL 21150156 via CL 21151754 via CL 21154719 #ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824) #ROBOMERGE-CONFLICT from-shelf [CL 21181076 by Bryan sefcik in ue5-main branch]
57 lines
2.3 KiB
C++
57 lines
2.3 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "BackgroundHttpNotificationObject.h"
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#include "Containers/Array.h"
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#include "Containers/UnrealString.h"
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#include "Interfaces/IBackgroundHttpRequest.h"
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#include "Logging/LogMacros.h"
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#include "Templates/SharedPointer.h"
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DECLARE_LOG_CATEGORY_EXTERN(LogBackgroundHttpRequest, Log, All)
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/**
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* Contains implementation of some common functions that don't have to vary between implementation
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*/
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class BACKGROUNDHTTP_API FBackgroundHttpRequestImpl
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: public IBackgroundHttpRequest
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{
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public:
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FBackgroundHttpRequestImpl();
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virtual ~FBackgroundHttpRequestImpl() {}
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//This should be called from the platform level when a BG download finishes.
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virtual void OnBackgroundDownloadComplete();
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// IBackgroundHttpRequest
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virtual bool ProcessRequest() override;
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virtual void CancelRequest() override;
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virtual void PauseRequest() override;
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virtual void ResumeRequest() override;
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virtual void SetURLAsList(const TArray<FString>& URLs, int NumRetriesToAttempt) override;
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virtual const TArray<FString>& GetURLList() const override;
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virtual void SetCompleteNotification(FBackgroundHttpNotificationObjectPtr DownloadCompleteNotificationObjectIn) override;
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virtual void CompleteWithExistingResponseData(FBackgroundHttpResponsePtr BackgroundResponse) override;
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virtual FBackgroundHttpRequestCompleteDelegate& OnProcessRequestComplete() override;
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virtual FBackgroundHttpProgressUpdateDelegate& OnProgressUpdated() override;
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virtual const FBackgroundHttpResponsePtr GetResponse() const override;
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virtual const FString& GetRequestID() const override;
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virtual void SetRequestID(const FString& NewRequestID) override;
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virtual bool HandleDelayedProcess() override;
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virtual EBackgroundHTTPPriority GetRequestPriority() const override;
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virtual void SetRequestPriority(EBackgroundHTTPPriority NewPriority) override;
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virtual void NotifyNotificationObjectOfComplete(bool bWasSuccess);
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protected:
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TSharedPtr<FBackgroundHttpNotificationObject, ESPMode::ThreadSafe> DownloadCompleteNotificationObject;
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FBackgroundHttpResponsePtr Response;
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TArray<FString> URLList;
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FString RequestID;
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int NumberOfTotalRetries;
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EBackgroundHTTPPriority RequestPriority;
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FBackgroundHttpRequestCompleteDelegate HttpRequestCompleteDelegate;
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FBackgroundHttpProgressUpdateDelegate HttpProgressUpdateDelegate;
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};
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