Files
UnrealEngineUWP/Engine/Source/Runtime/MovieSceneCapture/Private/MovieSceneCaptureEnvironment.cpp
marc audy 311f7464bf Updated ../Engine/Source/Runtime/... to inline gen.cpp files
Before:
3648 unity files
Total CPU Time: 47886.140625 s
Total time in Parallel executor: 498.81 seconds

After:
3548 unity files
Total CPU Time: 46643.828125 s
Total time in Parallel executor: 486.06 seconds

#jira
#preflight

[CL 22173263 by marc audy in ue5-main branch]
2022-09-24 13:57:58 -04:00

38 lines
1.6 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "MovieSceneCaptureEnvironment.h"
#include "MovieSceneCapture.h"
#include "MovieSceneCaptureModule.h"
#include "Protocols/UserDefinedCaptureProtocol.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(MovieSceneCaptureEnvironment)
int32 UMovieSceneCaptureEnvironment::GetCaptureFrameNumber()
{
UMovieSceneCapture* Capture = static_cast<UMovieSceneCapture*>(IMovieSceneCaptureModule::Get().GetFirstActiveMovieSceneCapture());
return Capture ? Capture->GetMetrics().Frame : 0;
}
float UMovieSceneCaptureEnvironment::GetCaptureElapsedTime()
{
UMovieSceneCapture* Capture = static_cast<UMovieSceneCapture*>(IMovieSceneCaptureModule::Get().GetFirstActiveMovieSceneCapture());
return Capture ? Capture->GetMetrics().ElapsedSeconds : 0.f;
}
bool UMovieSceneCaptureEnvironment::IsCaptureInProgress()
{
return IMovieSceneCaptureModule::Get().GetFirstActiveMovieSceneCapture() != nullptr;
}
UMovieSceneImageCaptureProtocolBase* UMovieSceneCaptureEnvironment::FindImageCaptureProtocol()
{
UMovieSceneCapture* Capture = static_cast<UMovieSceneCapture*>(IMovieSceneCaptureModule::Get().GetFirstActiveMovieSceneCapture());
return Capture ? Cast<UMovieSceneImageCaptureProtocolBase>(Capture->GetImageCaptureProtocol()) : nullptr;
}
UMovieSceneAudioCaptureProtocolBase* UMovieSceneCaptureEnvironment::FindAudioCaptureProtocol()
{
UMovieSceneCapture* Capture = static_cast<UMovieSceneCapture*>(IMovieSceneCaptureModule::Get().GetFirstActiveMovieSceneCapture());
return Capture ? Cast<UMovieSceneAudioCaptureProtocolBase>(Capture->GetAudioCaptureProtocol()) : nullptr;
}