Files
UnrealEngineUWP/Engine/Source/Runtime/MovieScene/MovieScene.Build.cs
2022-09-08 21:44:02 -04:00

27 lines
505 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class MovieScene : ModuleRules
{
public MovieScene(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePathModuleNames.AddRange(
new string[] {
"TargetPlatform"
}
);
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"InputCore",
"Engine",
"TimeManagement"
}
);
}
}