Files
UnrealEngineUWP/Engine/Source/Runtime/Launch/Resources/Windows/resource.h
wouter dek 75b2823550 Make Windows dialog boxes resizable, auto-fit to screen, implement scrollbar, make text selectable, use proper layout with DPI scale.
#rb patrick.boutot
#preflight 636505c9dc30a4ce967a6c8d

[CL 22986296 by wouter dek in ue5-main branch]
2022-11-04 10:10:22 -04:00

41 lines
1.3 KiB
C

// Copyright Epic Games, Inc. All Rights Reserved.
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by PCLaunch.rc
//
#define IDD_OK 101
#define IDD_YESNO 102
#define IDD_OKCANCEL 103
#define IDD_YESNOCANCEL 104
#define IDD_CANCELRETRYCONTINUE 105
#define IDD_YESNO2ALL 106
#define IDD_YESNO2ALLCANCEL 107
#define IDD_YESNOYESTOALL 108
#define IDICON_UEGame 123
#define IDC_OK 1000
#define IDC_YESTOALL 1001
#define IDC_NOTOALL 1002
#define IDC_YES 1003
#define IDC_NO_B 1004
#define IDC_MESSAGE 1005
#define IDC_CANCEL 1006
#define IDC_RETRY 1007
#define IDC_CONTINUE 1008
#define IDR_ACCEL1 101
#define IDC_COPY 1009
#define ID_HASHFILE 1010
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 109
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1010
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif