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Before: 3648 unity files Total CPU Time: 47886.140625 s Total time in Parallel executor: 498.81 seconds After: 3548 unity files Total CPU Time: 46643.828125 s Total time in Parallel executor: 486.06 seconds #jira #preflight [CL 22173263 by marc audy in ue5-main branch]
18 lines
536 B
C++
18 lines
536 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "LandscapeInfo.h"
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#include "LandscapeLayerInfoObject.h"
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#include UE_INLINE_GENERATED_CPP_BY_NAME(LandscapeInfo)
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LANDSCAPE_API FLandscapeInfoLayerSettings::FLandscapeInfoLayerSettings(ULandscapeLayerInfoObject* InLayerInfo, class ALandscapeProxy* InProxy)
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: LayerInfoObj(InLayerInfo)
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, LayerName((InLayerInfo != NULL) ? InLayerInfo->LayerName : NAME_None)
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#if WITH_EDITORONLY_DATA
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, ThumbnailMIC(NULL)
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, Owner(InProxy)
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, DebugColorChannel(0)
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, bValid(false)
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#endif
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{}
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