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Limitations : Currently this requires the GC to be reset to recompute the list of instanciable meshes and their corresponding indices Mitigation : this can be turned off using the following cvar : p.Chaos.GC.UseISMPool #rb brice.criswell, Krzysztof.Narkowicz #preflight 63519a8af92c325024c32137 [CL 22705192 by cedric caillaud in ue5-main branch]
12 lines
452 B
C++
12 lines
452 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "GeometryCollection/GeometryCollectionISMPoolActor.h"
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#include "GeometryCollection/GeometryCollectionISMPoolComponent.h"
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AGeometryCollectionISMPoolActor::AGeometryCollectionISMPoolActor(const FObjectInitializer& ObjectInitializer)
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: Super(ObjectInitializer)
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{
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ISMPoolComp = CreateDefaultSubobject<UGeometryCollectionISMPoolComponent>(TEXT("ISMPoolComp"));
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RootComponent = ISMPoolComp;
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}
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