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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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c245cdc36281eb0cd31c8265a263aaaed00a4580
UnrealEngineUWP/Engine/Source/Runtime/D3D12RHI
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benjamin rouveyrol 6ba7ba3db8 Add the option to prefer timestamps to compute GPUFrameTime
#preflight 63765f94af52be15244277f5
#rb eric.mcdaniel john.huelin

[CL 23182560 by benjamin rouveyrol in ue5-main branch]
2022-11-17 15:29:04 -05:00
..
Private
Add the option to prefer timestamps to compute GPUFrameTime
2022-11-17 15:29:04 -05:00
Public
Compile time optimizations Managed to reduce unnamed game's biggest file compiler frontend cost from 113 seconds to 60 seconds. This also impact other things such as pch size and memory footprint when compiling which is great.
2022-11-08 15:59:46 -05:00
D3D12RHI.Build.cs
Removed redundant private include paths from build.cs files.
2022-09-09 00:53:22 -04:00
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