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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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c245cdc36281eb0cd31c8265a263aaaed00a4580
UnrealEngineUWP/Engine/Source/Runtime/ApplicationCore/Public
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ben hoffman 8c72c729fa Add the low level Trigger Input Device properties to IInputInterface and use them in the PS5 controllers
#jira UE-158888
#rb Wojciech.Krywult
#preflight 63692201ed07daaa9ab09b95

[CL 23014313 by ben hoffman in ue5-main branch]
2022-11-07 13:32:55 -05:00
..
Android
#ue5 - Truncation/conversion fixes for ProjectLauncher, MediaAssets, ProjectTargetPlatformEditor, and associated UI code.
2022-10-21 12:58:17 -04:00
GenericPlatform
Add the low level Trigger Input Device properties to IInputInterface and use them in the PS5 controllers
2022-11-07 13:32:55 -05:00
HAL
…
IOS
Fixed non-unity/pch errors
2022-11-04 03:02:59 -04:00
Linux
Update the LinuxApplication to use the newer version of OnController functions instead of the old "int32 ControllerId" versions that are going to be deprecated soon.
2022-07-13 14:25:50 -04:00
Mac
- Fixed up various threading and menu initialization issues with Programs on Mac
2022-09-21 13:20:37 -04:00
Unix
…
Windows
Depreacte the old IForceFeedbackSystem from 2015 because it is just an empty subclass of IInputInterface. It has a comment for "This class is deprecated in favor of IInputInputface", but none of the references were ever replaced.
2022-10-14 17:23:47 -04:00
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