Files
UnrealEngineUWP/Engine/Source/Programs/Windows/UnrealWindowsForms/Gauntlet/BuildLauncher.resx
josh adams 1386a55120 - Enabling UAT built on Windows to run on Linux, by pulling WinForms stuff out into a premade assembly (UnrealWindowsForms.dll)
- Note that for Windows to work, the AutomationTool.exe needs to be marked as a Desktop app, so when running on Linux, this command is needed one time: sed -i 's/WindowsDesktop/NETCore/' AutomationTool.runtimeconfig.json
- Removed some platform-specific checks for the platform building it, and #if WINDOWS type checks (not all gone, but getting better)
#rb jonathan.adamczewski
#preflight 6195a7de841fa7e69d5964d4
[FYI] graeme.thornton

#ROBOMERGE-AUTHOR: josh.adams
#ROBOMERGE-SOURCE: CL 18237766 via CL 18242422 via CL 18242492 via CL 18242564 via CL 18244551 via CL 18244617
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18244669 by josh adams in ue5-release-engine-test branch]
2021-11-18 16:57:11 -05:00

120 lines
5.6 KiB
XML

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