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refactored projects to share files avoiding having to duplicate changes between VS2019 and VS022 added menu to improved discoverability of features added option to use P4V diff instead of VS diff #preflight 635c17593c0af539fd57079d [CL 22833331 by joe pribele in ue5-main branch]
35 lines
1.3 KiB
Plaintext
35 lines
1.3 KiB
Plaintext
1.80
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* updated Unreal.TestAdapater to report duration's
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* added a menu for extension to improve discover-ability of features
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* added option to use P4V diff instead of Visual Studio diff
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* refactored code to share files between VS2019 and VS2022 versions
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* chanaged the File Browser to handle paste of file names
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1.79
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* added Unreal.TestAdapter to run low level tests from the text explorer
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1.78
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* fixed race condition when starting async checkout
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1.77
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* added File Browser dialog (open with command UnrealVs.FileBrowser)
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* added so Visual Studio title/solution show folder name of UE5.sln when UE5.sln is opened (no other solutions)
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1.76
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* files scheduled for async checkout are now saved in a .p4checkout.txt file in the solution directory, to allow recovery if Perforce is down or VS terminates.
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* fixed some launch settings being deleted when using command line editor.
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1.72
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* fixed exception when opening project missing a referenced configuration
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* added exceptions to guard against code UI code not being accessed on the UI thread
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1.71
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* add p4FastReconcile
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* add ability to halt p4 output auto focus
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1.70
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* add option to allow async checkout
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* resolved concurrent command issues
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* fix issue with P4V commands waiting for exit
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* resolve issue where Checkout on Edit was not honoring the user option
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