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c245cdc36281eb0cd31c8265a263aaaed00a4580
UnrealEngineUWP
/
Engine
/
Source
/
Programs
/
UnrealCloudDDC
/
Jupiter.Common
History
Joakim Lindqvist
6230877e6a
UnrealCloudDDC - Removed unused usings
...
#preflight none [CL 23175634 by Joakim Lindqvist in ue5-main branch]
2022-11-17 09:56:11 -05:00
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Authentication
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Controllers
UnrealCloudDDC - Reworked all datadog tracing to use OpenTelemetry instead, sending the traces to datadog as OTLP streams instead (this is not fully tested how it looks like on datadog). Added ability to export to Azure monitor as well (though it would be preferable to use the OTLP stream there as well).
2022-11-14 10:12:52 -05:00
Implementation
UnrealCloudDDC - Added operation.name tag to operations that were missing it, this is used by datadog to group operations together and is the display name of the span in the flame graph.
2022-11-17 09:38:38 -05:00
Properties
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Utils
UnrealCloudDDC - Added operation.name tag to operations that were missing it, this is used by datadog to group operations together and is the display name of the span in the flame graph.
2022-11-17 09:38:38 -05:00
AWSCredentialsHelper.cs
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BaseProgram.cs
UnrealCloudDDC - Adopted more standard OpenTelemetry options for controlling instrumentation and tweaked some spans to appear closer to the information we got from the datadog automatic tracing (which was more readable then OpenTelemetry out of the box)
2022-11-17 08:19:07 -05:00
BaseStartup.cs
UnrealCloudDDC - Removed unused usings
2022-11-17 09:56:11 -05:00
CustomMediaTypeNames.cs
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InternalApiFilterAttribute.cs
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Jupiter.Common.csproj
UnrealCloudDDC - Tweaked the OpenTelemetry tracing, upgrading to newer libraries that gives us better options to enrich and adding the operation name to scylla.
2022-11-15 05:48:07 -05:00
PollingService.cs
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RawOutputFormatter.cs
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RequiredContentTypeAttribute.cs
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SuppressExceptionMiddleware.cs
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