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UnrealEngineUWP
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EpicGames.UHT
History
Ben Marsh
3f355c04d5
UAT: Revert changes to PDB generation on ARM64 until CI errors can be fixed.
...
#preflight none [CL 23179836 by Ben Marsh in ue5-main branch]
2022-11-17 13:42:19 -05:00
..
Exporters
UHT: Support for RigVM Lazy arguments
2022-11-16 03:45:03 -05:00
Parsers
Fixed C# UHT to properly generate an error when "const" is used inappropriately in a function or property declaration.
2022-11-16 16:35:26 -05:00
Specifiers
…
Tables
Removed the use of "this." where possible in EpicGames.UHT.
2022-08-08 12:41:15 -04:00
Tokenizer
Fixed C# UHT to be compatible with C++ UHT where commented out text between the member property declaration and the assignment or semi-colon wouldn't be picked up as a comment.
2022-10-26 17:29:50 -04:00
Types
Fixed C# UHT to properly generate an error (as per C++ UHT) when TObjectPtr or TLazyObjectPtr is used as the value for a container in a function.
2022-11-16 17:41:33 -05:00
Utils
Fixed C# UHT to properly generate an error when a function's argument name shadows a property in the class or super classes.
2022-11-16 15:00:59 -05:00
.editorconfig
Removed the use of "this." where possible in EpicGames.UHT.
2022-08-08 12:41:15 -04:00
EpicGames.UHT.csproj
UAT: Revert changes to PDB generation on ARM64 until CI errors can be fixed.
2022-11-17 13:42:19 -05:00