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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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c245cdc36281eb0cd31c8265a263aaaed00a4580
UnrealEngineUWP/Engine/Source/Programs/Shared/EpicGames.Perforce.Managed
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carl bystrom cccfde4784 EpicGames.Perforce: Clarify parameter use in TryLoadAsync
#preflight none

[CL 23097259 by carl bystrom in ue5-main branch]
2022-11-11 08:50:53 -05:00
..
Transactions
Horde: Remove the remaining boolean variable names with a 'b' prefix.
2022-10-18 11:08:00 -04:00
CachedFileInfo.cs
Horde: Remove the remaining boolean variable names with a 'b' prefix.
2022-10-18 11:08:00 -04:00
EpicGames.Perforce.Managed.csproj
Upgrade shared C# projects to NET 6.
2022-10-03 09:44:33 -04:00
FileContentId.cs
…
ManagedWorkspace.cs
Horde: Respect client file paths when syncing without a have table
2022-11-04 13:18:44 -04:00
StreamSnapshot.cs
…
StreamSnapshotFromMemory.cs
EpicGames.Perforce: Clarify parameter use in TryLoadAsync
2022-11-11 08:50:53 -05:00
StreamTree.cs
Horde: Add alternative sync method for ManagedWorkspace not using client's have table
2022-11-03 13:05:51 -04:00
StreamTreeBuilder.cs
Horde: Respect client file paths when syncing without a have table
2022-11-04 13:18:44 -04:00
StreamTreeReader.cs
…
WorkspaceDirectoryInfo.cs
Horde: Remove the remaining boolean variable names with a 'b' prefix.
2022-10-18 11:08:00 -04:00
WorkspaceFileInfo.cs
Horde: Remove the remaining boolean variable names with a 'b' prefix.
2022-10-18 11:08:00 -04:00
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