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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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c245cdc36281eb0cd31c8265a263aaaed00a4580
UnrealEngineUWP/Engine/Source/Programs/Horde/Horde.Build/Streams
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Ben Marsh a6bf064d87 Horde: Allow setting the initial agent type per-stream.
#preflight none
#fyi Bryan.Johnson

[CL 23135676 by Ben Marsh in ue5-main branch]
2022-11-15 10:16:31 -05:00
..
IStream.cs
Horde: Remove the remaining boolean variable names with a 'b' prefix.
2022-10-18 11:08:00 -04:00
IStreamCollection.cs
Horde: Separate stream template state into configuration and state objects, allowing us to avoid storing/fetching redundant data in the database.
2022-09-07 10:02:38 -04:00
StreamCollection.cs
Horde: Add template ID validation for tabs in stream config
2022-09-13 09:32:58 -04:00
StreamConfig.cs
Horde: Allow setting the initial agent type per-stream.
2022-11-15 10:16:31 -05:00
StreamMessages.cs
Horde: Remove the remaining boolean variable names with a 'b' prefix.
2022-10-18 11:08:00 -04:00
StreamsController.cs
Horde: Remove the remaining boolean variable names with a 'b' prefix.
2022-10-18 11:08:00 -04:00
StreamService.cs
Horde: Separate stream template state into configuration and state objects, allowing us to avoid storing/fetching redundant data in the database.
2022-09-07 10:02:38 -04:00
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