Files
UnrealEngineUWP/Engine/Source/Programs/Horde/Horde.Build/Projects/IProjectCollection.cs
Ben Marsh 20a71aafb7 Horde: Test fixes
#preflight none

[CL 21922338 by Ben Marsh in ue5-main branch]
2022-09-09 11:59:01 -04:00

71 lines
2.2 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.Collections.Generic;
using System.Threading.Tasks;
using Horde.Build.Utilities;
namespace Horde.Build.Projects
{
using ProjectId = StringId<IProject>;
/// <summary>
/// Interface for a collection of project documents
/// </summary>
public interface IProjectCollection
{
/// <summary>
/// Updates the project configuration
/// </summary>
/// <param name="id">The project id</param>
/// <param name="configRevision">The config file revision. Can be referenced withing the config collection.</param>
/// <param name="order">Order of the project</param>
/// <returns>New project instance</returns>
Task<IProject?> AddOrUpdateAsync(ProjectId id, string configRevision, int order);
/// <summary>
/// Gets all the available projects
/// </summary>
/// <returns>List of project documents</returns>
Task<List<IProject>> FindAllAsync();
/// <summary>
/// Gets a project by ID
/// </summary>
/// <param name="projectId">Unique id of the project</param>
/// <returns>The project document</returns>
Task<IProject?> GetAsync(ProjectId projectId);
/// <summary>
/// Gets the logo for a project
/// </summary>
/// <param name="projectId">The project id</param>
/// <returns>The project logo document</returns>
Task<IProjectLogo?> GetLogoAsync(ProjectId projectId);
/// <summary>
/// Sets the logo for a project
/// </summary>
/// <param name="projectId">The project id</param>
/// <param name="path">Path to the source file</param>
/// <param name="revision">Revision of the file</param>
/// <param name="mimeType"></param>
/// <param name="data"></param>
/// <returns></returns>
Task SetLogoAsync(ProjectId projectId, string path, string revision, string mimeType, byte[] data);
/// <summary>
/// Gets a project's permissions info by ID
/// </summary>
/// <param name="projectId">Unique id of the project</param>
/// <returns>The project document</returns>
Task<IProjectPermissions?> GetPermissionsAsync(ProjectId projectId);
/// <summary>
/// Deletes a project by id
/// </summary>
/// <param name="projectId">Unique id of the project</param>
/// <returns>True if the project was deleted</returns>
Task DeleteAsync(ProjectId projectId);
}
}