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UnrealEngineUWP
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c245cdc36281eb0cd31c8265a263aaaed00a4580
UnrealEngineUWP
/
Engine
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Source
/
Programs
/
Horde
/
Horde.Build
/
Notifications
History
Ben Marsh
23cd03fd11
Horde: Allow sending notifications to people in an allow list from the dev environment.
...
#preflight none [CL 23146238 by Ben Marsh in ue5-main branch]
2022-11-15 18:32:28 -05:00
..
Sinks
Horde: Allow sending notifications to people in an allow list from the dev environment.
2022-11-15 18:32:28 -05:00
IEvent.cs
Horde: Separate stream template state into configuration and state objects, allowing us to avoid storing/fetching redundant data in the database.
2022-09-07 10:02:38 -04:00
INotificationService.cs
Horde: Deduplicate job scheduled notifications
2022-10-18 06:31:59 -04:00
INotificationSink.cs
…
INotificationTrigger.cs
…
INotificationTriggerCollection.cs
Horde: Add an "Analyze" configuration to the Horde.Build project which enables the standard NET analyzers, and fix up existing warnings.
2022-09-03 09:28:43 -04:00
ISubscription.cs
…
ISubscriptionCollection.cs
…
NotificationMessages.cs
…
NotificationService.cs
Horde: Support cancellation tokens in LogFileService and LogFileCollection
2022-10-26 07:27:13 -04:00
NotificationTriggerCollection.cs
…
SubscriptionCollection.cs
Horde: Separate stream template state into configuration and state objects, allowing us to avoid storing/fetching redundant data in the database.
2022-09-07 10:02:38 -04:00
SubscriptionMessages.cs
Horde: Separate stream template state into configuration and state objects, allowing us to avoid storing/fetching redundant data in the database.
2022-09-07 10:02:38 -04:00
SubscriptionsController.cs
…