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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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c245cdc36281eb0cd31c8265a263aaaed00a4580
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Gauntlet/Unreal/Base
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Jerome Delattre 590093ed9b Always take the last member of the string for build command
+ add more arguments to filter out

#preflight 6373abd81c114bec05ac2458
#rnx
#jira none
#rb Chris.Constantinescu

[CL 23159710 by Jerome Delattre in ue5-main branch]
2022-11-16 14:47:44 -05:00
..
Gauntlet.UnrealAppConfig.cs
…
Gauntlet.UnrealConfigOptions.cs
…
Gauntlet.UnrealPGONode.cs
…
Gauntlet.UnrealProcessResult.cs
Fix Gauntlet throwing an InitializationFailed error when a process fails to log in.
2022-09-07 18:12:06 -04:00
Gauntlet.UnrealSession.cs
Use Structured Logging in Gauntlet
2022-11-12 18:42:11 -05:00
Gauntlet.UnrealTestConfiguration.cs
Get Editor role based on Config setting (unify Editor and CookedEditor)
2022-10-22 14:43:21 -04:00
Gauntlet.UnrealTestContext.cs
Add argument to setup Module Role
2022-09-30 19:25:03 -04:00
Gauntlet.UnrealTestEvent.cs
…
Gauntlet.UnrealTestNode.cs
Always take the last member of the string for build command
2022-11-16 14:47:44 -05:00
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