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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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c245cdc36281eb0cd31c8265a263aaaed00a4580
UnrealEngineUWP/Engine/Source/Editor/UMGEditor
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henrik karlsson b5164ac775 Fixes to make modules compile with IWYU. We've added to IWYU toolchain so it compiles "orphaned" headers which does not have a owning cpp file. This identified lots of headers that couldn't be compiled by themselves (or if they were to included first)
Change consist of only forward declaration and additional includes

#preflight 63789c1de30d438849c48188
#rb none

[CL 23218412 by henrik karlsson in ue5-main branch]
2022-11-21 03:22:23 -05:00
..
Classes
IWYU Pass 1 - Engine/Source/Editor/...
2022-08-24 22:45:13 -04:00
Private
Fixes to make modules compile with IWYU. We've added to IWYU toolchain so it compiles "orphaned" headers which does not have a owning cpp file. This identified lots of headers that couldn't be compiled by themselves (or if they were to included first)
2022-11-21 03:22:23 -05:00
Public
Add FindReferenced command/option to widget blueprint editor context menus. Will do a graph reference search if a widget is marked as also being a variable.
2022-10-22 07:11:31 -04:00
UMGEditor.Build.cs
Pass 1 on editor include fixes:
2022-09-11 18:33:06 -04:00
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