Files
UnrealEngineUWP/Engine/Source/Editor/StatsViewer/Public/IStatsViewer.h
ryan durand 627baf970a Updating copyright for Engine Editor.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870586 by ryan durand in Main branch]
2019-12-26 15:33:43 -05:00

29 lines
716 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Widgets/SCompoundWidget.h"
#include "IPropertyTable.h"
/**
* The public interface for the Stats Viewer widget
*/
class IStatsViewer : public SCompoundWidget
{
public:
/** Sends a requests to the Stats Viewer to refresh itself the next chance it gets */
virtual void Refresh() = 0;
/** Get the property table we are displaying */
virtual TSharedPtr< class IPropertyTable > GetPropertyTable() = 0;
/** Get the currently selected object set */
virtual int32 GetObjectSetIndex() const = 0;
virtual void SwitchAndFilterPage(int32 Table, const FString& FilterValue, const FString& FilterProperty) = 0;
};