You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
#jira #preflight 6306736ac85b7fef22be7751 [CL 21558583 by bryan sefcik in ue5-main branch]
25 lines
613 B
C++
25 lines
613 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
class FName;
|
|
|
|
/** Material editor tabs identifiers */
|
|
struct FMaterialEditorTabs
|
|
{
|
|
/** The tab id for the Material fixture types tab */
|
|
static const FName PreviewTabId;
|
|
static const FName PropertiesTabId;
|
|
static const FName PaletteTabId;
|
|
static const FName FindTabId;
|
|
static const FName GraphEditor;
|
|
static const FName PreviewSettingsTabId;
|
|
static const FName ParameterDefaultsTabId;
|
|
static const FName CustomPrimitiveTabId;
|
|
static const FName LayerPropertiesTabId;
|
|
|
|
// Disable default constructor
|
|
FMaterialEditorTabs() = delete;
|
|
};
|
|
|