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#jira #preflight 6306736ac85b7fef22be7751 [CL 21558583 by bryan sefcik in ue5-main branch]
30 lines
811 B
C++
30 lines
811 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Framework/Commands/Commands.h"
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#include "HAL/Platform.h"
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#include "Internationalization/Internationalization.h"
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#include "Styling/AppStyle.h"
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#include "Templates/SharedPointer.h"
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#include "UObject/NameTypes.h"
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#include "UObject/UnrealNames.h"
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class FUICommandInfo;
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class FLevelAssetEditorCommands : public TCommands<FLevelAssetEditorCommands>
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{
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public:
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FLevelAssetEditorCommands()
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: TCommands<FLevelAssetEditorCommands>(TEXT("LevelAssetEditor"), NSLOCTEXT("Contexts", "FLevelAssetEditorModule", "Level Asset Editor Plugin"), NAME_None, FAppStyle::GetAppStyleSetName())
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{
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}
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// TCommands<> interface
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virtual void RegisterCommands() override;
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public:
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TSharedPtr< FUICommandInfo > OpenPluginWindow;
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}; |