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#jira #preflight 6306736ac85b7fef22be7751 [CL 21558583 by bryan sefcik in ue5-main branch]
28 lines
634 B
C++
28 lines
634 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/**
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* Factory for LandscapeLayerInfoObject assets
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*/
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#pragma once
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#include "Factories/Factory.h"
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#include "UObject/NameTypes.h"
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#include "UObject/UObjectGlobals.h"
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#include "LandscapeLayerInfoObjectFactory.generated.h"
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class FFeedbackContext;
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class UClass;
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class UObject;
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UCLASS()
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class ULandscapeLayerInfoObjectFactory : public UFactory
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{
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GENERATED_UCLASS_BODY()
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// UFactory interface
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virtual UObject* FactoryCreateNew(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) override;
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// End of UFactory interface
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};
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