Files
UnrealEngineUWP/Engine/Source/Editor/DetailCustomizations/Private/StaticMeshActorDetails.h
bryan sefcik 0837230669 Ran IWYU again on half of the Engine/Source/Editor/... source files.
#jira

[CL 21716414 by bryan sefcik in ue5-main branch]
2022-08-30 23:03:03 -04:00

19 lines
515 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "IDetailCustomization.h"
#include "Templates/SharedPointer.h"
class IDetailLayoutBuilder;
class FStaticMeshActorDetails : public IDetailCustomization
{
public:
/** Makes a new instance of this detail layout class for a specific detail view requesting it */
static TSharedRef<IDetailCustomization> MakeInstance();
/** IDetailCustomization interface */
virtual void CustomizeDetails( IDetailLayoutBuilder& DetailBuilder ) override;
};