Files
UnrealEngineUWP/Engine/Source/Developer/RigVMDeveloper/Private/RigVMModel/Nodes/RigVMParameterNode.cpp
bryan sefcik 0beee50b45 Updated ../Engine/Source/Developer/... to inline gen.cpp files
Before:
Total CPU Time: 53783.640625 s
Total time in Parallel executor: 558.66 seconds
After:
Total CPU Time: 47886.140625 s
Total time in Parallel executor: 498.81 seconds

#jira

[CL 22173145 by bryan sefcik in ue5-main branch]
2022-09-24 13:31:25 -04:00

82 lines
1.8 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "RigVMModel/Nodes/RigVMParameterNode.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(RigVMParameterNode)
const FString URigVMParameterNode::ParameterName = TEXT("Parameter");
const FString URigVMParameterNode::DefaultName = TEXT("Default");
const FString URigVMParameterNode::ValueName = TEXT("Value");
URigVMParameterNode::URigVMParameterNode()
{
}
FString URigVMParameterNode::GetNodeTitle() const
{
return GetParameterName().ToString();
}
FName URigVMParameterNode::GetParameterName() const
{
URigVMPin* ParameterPin = FindPin(ParameterName);
if (ParameterPin == nullptr)
{
return NAME_None;
}
return *ParameterPin->GetDefaultValue();
}
bool URigVMParameterNode::IsInput() const
{
URigVMPin* ValuePin = FindPin(ValueName);
if (ValuePin == nullptr)
{
return false;
}
return ValuePin->GetDirection() == ERigVMPinDirection::Output;
}
FString URigVMParameterNode::GetCPPType() const
{
URigVMPin* ValuePin = FindPin(ValueName);
if (ValuePin == nullptr)
{
return FString();
}
return ValuePin->GetCPPType();
}
UObject* URigVMParameterNode::GetCPPTypeObject() const
{
URigVMPin* ValuePin = FindPin(ValueName);
if (ValuePin == nullptr)
{
return nullptr;
}
return ValuePin->GetCPPTypeObject();
}
FString URigVMParameterNode::GetDefaultValue() const
{
URigVMPin* ValuePin = FindPin(DefaultName);
if (ValuePin == nullptr)
{
return FString();
}
return ValuePin->GetDefaultValue();
}
FRigVMGraphParameterDescription URigVMParameterNode::GetParameterDescription() const
{
FRigVMGraphParameterDescription Parameter;
Parameter.Name = GetParameterName();
Parameter.bIsInput = IsInput();
Parameter.CPPType = GetCPPType();
Parameter.CPPTypeObject = GetCPPTypeObject();
Parameter.DefaultValue = GetDefaultValue();
return Parameter;
}