Files
UnrealEngineUWP/Engine/Source/Developer/RigVMDeveloper/Private/RigVMModel/Nodes/RigVMBranchNode.cpp
bryan sefcik 0beee50b45 Updated ../Engine/Source/Developer/... to inline gen.cpp files
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Total CPU Time: 53783.640625 s
Total time in Parallel executor: 558.66 seconds
After:
Total CPU Time: 47886.140625 s
Total time in Parallel executor: 498.81 seconds

#jira

[CL 22173145 by bryan sefcik in ue5-main branch]
2022-09-24 13:31:25 -04:00

12 lines
403 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "RigVMModel/Nodes/RigVMBranchNode.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(RigVMBranchNode)
const FString URigVMBranchNode::BranchName = TEXT("Branch");
const FString URigVMBranchNode::ConditionName = TEXT("Condition");
const FString URigVMBranchNode::TrueName = TEXT("True");
const FString URigVMBranchNode::FalseName = TEXT("False");