Files
UnrealEngineUWP/Engine/Source/Developer/ProjectLauncher/Private/Widgets/Deploy/SProjectLauncherDeployPage.cpp
bryan sefcik a3dddc6630 Pass 1 on Developer include fixes:
Removed redundant private include paths from build.cs files.
Fixed include paths to be relative to the private or public folders.
Hid or removed includes that reached into other private module folders.
Updated PublicInclude paths when necessary.

#jira
#preflight 631e281694758d0bf2ea1399

[CL 21960082 by bryan sefcik in ue5-main branch]
2022-09-11 18:32:18 -04:00

272 lines
8.4 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Widgets/Deploy/SProjectLauncherDeployPage.h"
#include "Styling/AppStyle.h"
#include "Framework/Commands/UIAction.h"
#include "Framework/MultiBox/MultiBoxBuilder.h"
#include "SlateOptMacros.h"
#include "Textures/SlateIcon.h"
#include "Widgets/SBoxPanel.h"
#include "Widgets/Images/SImage.h"
#include "Widgets/Input/SComboButton.h"
#include "Widgets/Layout/SBorder.h"
#include "Widgets/Text/STextBlock.h"
#include "Widgets/Deploy/SProjectLauncherDeployFileServerSettings.h"
#include "Widgets/Deploy/SProjectLauncherDeployToDeviceSettings.h"
#include "Widgets/Deploy/SProjectLauncherDeployRepositorySettings.h"
#define LOCTEXT_NAMESPACE "SProjectLauncherDevicesPage"
/* SProjectLauncherProfilePage structors
*****************************************************************************/
SProjectLauncherDeployPage::~SProjectLauncherDeployPage()
{
if (Model.IsValid())
{
Model->OnProfileSelected().RemoveAll(this);
}
}
/* SProjectLauncherDevicesPage interface
*****************************************************************************/
BEGIN_SLATE_FUNCTION_BUILD_OPTIMIZATION
void SProjectLauncherDeployPage::Construct(const FArguments& InArgs, const TSharedRef<FProjectLauncherModel>& InModel, bool IsFromRepository)
{
Model = InModel;
// create deployment mode menu
FMenuBuilder DeploymentModeMenuBuilder(true, NULL);
{
FUIAction FileServerAction(FExecuteAction::CreateSP(this, &SProjectLauncherDeployPage::HandleDeploymentModeMenuEntryClicked, ELauncherProfileDeploymentModes::FileServer));
DeploymentModeMenuBuilder.AddMenuEntry(LOCTEXT("FileServerAction", "File server"), LOCTEXT("FileServerActionHint", "Use a file server to deploy game content on the fly."), FSlateIcon(), FileServerAction);
FUIAction CopyToDeviceAction(FExecuteAction::CreateSP(this, &SProjectLauncherDeployPage::HandleDeploymentModeMenuEntryClicked, ELauncherProfileDeploymentModes::CopyToDevice));
DeploymentModeMenuBuilder.AddMenuEntry(LOCTEXT("CopyToDeviceAction", "Copy to device"), LOCTEXT("CopyToDeviceActionHint", "Copy the entire build to the device."), FSlateIcon(), CopyToDeviceAction);
FUIAction DoNotDeployAction(FExecuteAction::CreateSP(this, &SProjectLauncherDeployPage::HandleDeploymentModeMenuEntryClicked, ELauncherProfileDeploymentModes::DoNotDeploy));
DeploymentModeMenuBuilder.AddMenuEntry(LOCTEXT("DoNotDeployAction", "Do not deploy"), LOCTEXT("DoNotDeployActionHint", "Do not deploy the build at this time."), FSlateIcon(), DoNotDeployAction);
FUIAction CopyRepositoryAction(FExecuteAction::CreateSP(this, &SProjectLauncherDeployPage::HandleDeploymentModeMenuEntryClicked, ELauncherProfileDeploymentModes::CopyRepository));
DeploymentModeMenuBuilder.AddMenuEntry(LOCTEXT("CopyRepositoryAction", "Copy repository"), LOCTEXT("CopyRepositoryActionHint", "Copy a build from a repository to the device."), FSlateIcon(), CopyRepositoryAction);
}
ChildSlot
[
SNew(SVerticalBox)
+ SVerticalBox::Slot()
.AutoHeight()
[
SNew(SHorizontalBox)
.Visibility(IsFromRepository ? EVisibility::Hidden : EVisibility::Visible)
+ SHorizontalBox::Slot()
.FillWidth(1.0f)
.VAlign(VAlign_Center)
[
SNew(STextBlock)
.Text(LOCTEXT("HowToDeployText", "How would you like to deploy the build?"))
]
+ SHorizontalBox::Slot()
.AutoWidth()
.Padding(8.0f, 0.0f, 0.0f, 0.0f)
[
// deployment mode menu
SNew(SComboButton)
.ButtonContent()
[
SNew(STextBlock)
.Text(this, &SProjectLauncherDeployPage::HandleDeploymentModeComboButtonContentText)
]
.ContentPadding(FMargin(6.0f, 2.0f))
.MenuContent()
[
DeploymentModeMenuBuilder.MakeWidget()
]
]
]
+ SVerticalBox::Slot()
.AutoHeight()
.Padding(0.0f, 8.0f, 0.0f, 0.0f)
[
SNew(SBorder)
.BorderImage(FAppStyle::GetBrush("ToolPanel.GroupBorder"))
.Padding(8.0f)
.Visibility(this, &SProjectLauncherDeployPage::HandleValidationErrorIconVisibility, ELauncherProfileValidationErrors::CopyToDeviceRequiresCookByTheBook)
[
SNew(SHorizontalBox)
+ SHorizontalBox::Slot()
.AutoWidth()
[
SNew(SImage)
.Image(FAppStyle::GetBrush(TEXT("Icons.Error")))
]
+ SHorizontalBox::Slot()
.AutoWidth()
.Padding(4.0f, 0.0f)
.VAlign(VAlign_Center)
[
SNew(STextBlock)
.Text(LOCTEXT("CopyToDeviceRequiresCookByTheBookText", "This mode requires 'By The Book' cooking"))
]
]
]
+ SVerticalBox::Slot()
.AutoHeight()
.Padding(0.0f, 8.0f, 0.0f, 0.0f)
[
// file server settings area
SNew(SProjectLauncherDeployFileServerSettings, InModel)
.Visibility(this, &SProjectLauncherDeployPage::HandleDeployFileServerSettingsVisibility)
]
+ SVerticalBox::Slot()
.AutoHeight()
.Padding(0.0f, 8.0f, 0.0f, 0.0f)
[
// deploy to devices settings area
SNew(SProjectLauncherDeployToDeviceSettings, InModel)
.Visibility(this, &SProjectLauncherDeployPage::HandleDeployToDeviceSettingsVisibility)
]
+ SVerticalBox::Slot()
.AutoHeight()
.Padding(0.0f, 8.0f, 0.0f, 0.0f)
[
// deploy repository to devices settings area
SNew(SProjectLauncherDeployRepositorySettings, InModel)
.Visibility(this, &SProjectLauncherDeployPage::HandleDeployRepositorySettingsVisibility)
]
];
Model->OnProfileSelected().AddSP(this, &SProjectLauncherDeployPage::HandleProfileManagerProfileSelected);
}
END_SLATE_FUNCTION_BUILD_OPTIMIZATION
/* SProjectLauncherDevicesPage callbacks
*****************************************************************************/
FText SProjectLauncherDeployPage::HandleDeploymentModeComboButtonContentText() const
{
ILauncherProfilePtr SelectedProfile = Model->GetSelectedProfile();
if (SelectedProfile.IsValid())
{
switch (SelectedProfile->GetDeploymentMode())
{
case ELauncherProfileDeploymentModes::CopyToDevice:
return LOCTEXT("CopyToDeviceAction", "Copy to device");
case ELauncherProfileDeploymentModes::DoNotDeploy:
return LOCTEXT("DoNotDeployAction", "Do not deploy");
case ELauncherProfileDeploymentModes::FileServer:
return LOCTEXT("FileServerAction", "File server");
case ELauncherProfileDeploymentModes::CopyRepository:
return LOCTEXT("CopyRepositoryAction", "Copy repository");
default:
return LOCTEXT("DeploymentModeComboButtonDefaultText", "Select...");
}
}
return FText::GetEmpty();
}
void SProjectLauncherDeployPage::HandleDeploymentModeMenuEntryClicked(ELauncherProfileDeploymentModes::Type DeploymentMode)
{
ILauncherProfilePtr SelectedProfile = Model->GetSelectedProfile();
if (SelectedProfile.IsValid())
{
SelectedProfile->SetDeploymentMode(DeploymentMode);
}
}
EVisibility SProjectLauncherDeployPage::HandleDeployFileServerSettingsVisibility() const
{
ILauncherProfilePtr SelectedProfile = Model->GetSelectedProfile();
if (SelectedProfile.IsValid())
{
if (SelectedProfile->GetDeploymentMode() == ELauncherProfileDeploymentModes::FileServer)
{
return EVisibility::Visible;
}
}
return EVisibility::Collapsed;
}
EVisibility SProjectLauncherDeployPage::HandleDeployToDeviceSettingsVisibility() const
{
ILauncherProfilePtr SelectedProfile = Model->GetSelectedProfile();
if (SelectedProfile.IsValid())
{
if (SelectedProfile->GetDeploymentMode() == ELauncherProfileDeploymentModes::CopyToDevice)
{
if (!SelectedProfile->HasValidationError(ELauncherProfileValidationErrors::CopyToDeviceRequiresCookByTheBook))
{
return EVisibility::Visible;
}
}
}
return EVisibility::Collapsed;
}
EVisibility SProjectLauncherDeployPage::HandleDeployRepositorySettingsVisibility() const
{
ILauncherProfilePtr SelectedProfile = Model->GetSelectedProfile();
if (SelectedProfile.IsValid())
{
if (SelectedProfile->GetDeploymentMode() == ELauncherProfileDeploymentModes::CopyRepository)
{
return EVisibility::Visible;
}
}
return EVisibility::Collapsed;
}
void SProjectLauncherDeployPage::HandleProfileManagerProfileSelected(const ILauncherProfilePtr& SelectedProfile, const ILauncherProfilePtr& PreviousProfile)
{
}
EVisibility SProjectLauncherDeployPage::HandleValidationErrorIconVisibility(ELauncherProfileValidationErrors::Type Error) const
{
ILauncherProfilePtr SelectedProfile = Model->GetSelectedProfile();
if (SelectedProfile.IsValid())
{
if (SelectedProfile->HasValidationError(Error))
{
return EVisibility::Visible;
}
}
return EVisibility::Collapsed;
}
#undef LOCTEXT_NAMESPACE