Files
UnrealEngineUWP/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/DisplayClusterConfiguration.Build.cs
Andrey Yamashev 034af2d2df nDisplay: media integration
#jira UE-149068, UE-149069, UE-149070
#rb Alejandro.Arango, Simon.Therriault
#preflight 62b0c4b02405b4ac9e73b2af

[CL 20756317 by Andrey Yamashev in ue5-main branch]
2022-06-21 09:06:37 -04:00

37 lines
730 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class DisplayClusterConfiguration : ModuleRules
{
public DisplayClusterConfiguration(ReadOnlyTargetRules ROTargetRules) : base(ROTargetRules)
{
PublicDefinitions.Add("WITH_OCIO=0");
PublicIncludePathModuleNames.AddRange(
new string[] {
"DisplayCluster",
"DisplayClusterProjection",
});
PublicDependencyModuleNames.AddRange(
new string[] {
"ActorLayerUtilities",
"CinematicCamera",
"MediaAssets",
"MediaIOCore",
"OpenColorIO",
});
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"Json",
"JsonUtilities",
});
}
}