Files
UnrealEngineUWP/Engine/Plugins/Runtime/WorldConditions/WorldConditions.uplugin
mikko mononen 948f8bdfb0 World Conditions
- General purpose gameplay conditions
- Supports building expression from conditions
- Allows to cache condition results and only eval when things change

#rb Mieszko.Zielinski Luciano.Ferraro
#preflight 637382ff8f4cb2e4dcdfaf6b

[CL 23148119 by mikko mononen in ue5-main branch]
2022-11-15 19:46:20 -05:00

42 lines
819 B
Plaintext

{
"FileVersion" : 3,
"Version" : 1,
"VersionName" : "0.1",
"FriendlyName" : "World Conditions",
"Description" : "General purpose cached conditions",
"Category" : "Gameplay",
"CreatedBy" : "Epic Games, Inc.",
"CreatedByURL" : "http://epicgames.com",
"DocsURL" : "",
"MarketplaceURL" : "",
"SupportURL" : "",
"EnabledByDefault" : false,
"CanContainContent" : true,
"IsExperimentalVersion": true,
"Installed" : false,
"Modules":
[
{
"Name": "WorldConditions",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name" : "WorldConditionsEditor",
"Type" : "Editor",
"LoadingPhase" : "PostEngineInit"
},
{
"Name": "WorldConditionsTestSuite",
"Type": "UncookedOnly",
"LoadingPhase": "Default"
}
],
"Plugins":
[
{
"Name": "StructUtils",
"Enabled": true
}
]
}